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Software Vault: The Diamond Collection
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CRAPS.DOC
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1995-02-25
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Craps version 2.03ß. Compiled 2/25/95 by Mike Atwood.
This is a simple little dice game I wrote and compiled with wcCODE 4.01.
It should be safe enough to run on any system. Just run it as a wcCODE
application. It is recommended STRONGLY that you use MakeMenu to add a
complete new menu to run doors from. You can run 40 programs from each
menu - batch OR WCX. As more authors write more WCX doors and games, you
will want to make use of them, however WCX programs utilizing the WildCat!
databases will NOT WORK WELL when Wildcat! is shelled. This will SEVERLY
limit the number of new wcCODE applications you will be able to use from a
door program or DOS hook. If you don't know how to set up a wcCODE
application, or make a new menu, you can find out how to do both in your
WC! 4.x SysOp's manual.<G>
You need to make sure the following files are all placed in the same
directory:
CRAPS.WCX
CRAPS.CFG
CRAPS.HLP
CRAPS001.BBS through CRAPS006.BBS
DAILY.LST
CRAPS looks for all these files in the same directory. It will not run
without them. It doesn't matter what path the directory takes, just put
all the files in the same directory.
(My directory path is D:\WC40\WCCODE\CRAPS)
Make sure your SysOp and BBS names in the configuration file (CRAPS.CFG)
are EXACTLY as they are in your MakeWild setup. CRAPS checks the
configuration data against your MakeWild settings. If they do not match,
CRAPS will not run. ***NOTE-Craps is NOT case sensitive. Capitalization
does not affect the file operation ... only spelling.***
You are free to change the language of any file. With the exception of the
win, lost, and goodbye screens, do not change the layout or colors. You'll
get undesirable results.
You can elect to raise the default bet from 5 minutes once the game is
registered. Put a yes (the whole word ... not just a "Y") on line 4, then
the amount of the new bet on line 5. *** NOTE-Change the new bet to "0" and
you have turned off the bet feature entirely.***
You can increase the daily win from 30 minutes over the user security
profile max daily limit (***NOTE-or lower it to exactly the daily security
limit by putting a 0 on line 7***) by putting the new ceiling on line 7.
Then put a YES on line 6 (not a "Y").
Set the number of times a day the user can enter the door by entering that
value on line 8 of the configuration file. YOU MUST ENTER AT LEAST A "1"
OR THE GAME CANNOT BE ACCESSED!!
I have included a sample configuration file with instructions for
completing each line. It is pretty straight forward.
The game automatically logs to the node activity logs when players enter
the door, leave the door, or logoff the system from the door. The first
time the game is accessed each day, it will automatically reset for that
day's play. No messy maintenance files to access in a system event.
You can always contact me on my BBS:
My Home BBS!
SysOps - Mike & Sandy Atwood
706-790-0379
Augusta, GA
OR the following Internet E-mail address:
mike.atwood@pcconect.com
FIDO address:
Mike Atwood at 1:360/24
_________________________________________________________________________
1/28/95 Issued version 1.0 for use.
1/30/95 Issued version 1.1. Installed a dice rolling sub-routine to make
the WCX smaller and faster. Also installed a simple exit routine
to allow users to exit the game on any dice roll. Did a little
work to improve the "eye appeal" of the game.
2/19/95 Issued Beta Wide Test version 2.0. This version is a complete
revision. Now supports ANSI screens (I will have to work on RIP
support). I will have to work on a non-ANSI routine as well. This
is now a Shareware program. Registration removes the 15 second
start-up delay, and allows the sysop to turn on/off betting, set a
new bet limit, and set a new max time won limit. The game now bets
a user's time. The user's maximum amount of time is defaulted to
30 minutes a day over their security profile maximum daily time
limit.
2/20/95 version 2.01ß. Fixed VERY annoying bug in the "Hit ENTER Key" loop
to start the initial game roll. Added beeps to warn SysOps of
missing files and configuration errors. Hey, this IS a Wide Beta
TEST version.<G> (AND my first REAL attempt at programming.<GGG>)
2/21/95 version 2.02ß. Eliminated one overlay command to reduce the number of
times the game gets a new screen. This should make the game faster
for 2400 baud users. The game exits back to the MAIN MENU now for
quitting or logging off. The game will record whether the user quit
the game (back to the BBS) or logged off in the node activity log.
Rewrote the dice routine so they show up on monochrome screens now.
2/25/95 version 2.03ß. Added the routine to check the number of times a day
a user had been in the door. The SYSOP can now configure the maximum
number of times in his configuration file. Added a little more "eye
appeal".